166. Tree Diagrams for Multi-Step Probability
Learning Intentions
- Understand that a tree can be used to list the outcomes of experiments involving two or more steps
- Use a tree diagram to determine the probability of events in multi-step events
Pre-requisite Summary
- A probability is a number between
and - An experiment is a chance process made up of one or more steps
- An outcome is one possible result, and an event is a set of outcomes
- The sample space is the set of all possible outcomes
- For a multi-step experiment, each step can lead to several new branches
- A tree diagram can be used to organise all possible outcomes clearly
- To find the probability of an event, compare favourable outcomes with total outcomes
- In ordered outcomes, the position of each result matters, for example
is different from
Worked Examples
Worked Example 1
A coin is tossed twice. Draw a tree diagram and list the sample space.
Worked Example 2
A coin is tossed twice. Use a tree diagram to find the probability of getting exactly one head.
Worked Example 3
A spinner with equal sections labelled
Worked Example 4
A fair die is rolled and then a coin is tossed. Use a tree diagram to find the probability of rolling an even number and then getting heads.
Worked Example 5
A fair coin is tossed three times. Use a tree diagram to find the probability of getting exactly two heads.
Worked Example 6
A bag contains cards labelled
Problems
Problem 1
A coin is tossed twice. Draw a tree diagram and list the sample space.
Problem 2
A coin is tossed twice. Use a tree diagram to find the probability of getting exactly one tail.
Problem 3
A spinner with equal sections labelled
Problem 4
A fair die is rolled and then a coin is tossed. Use a tree diagram to find the probability of rolling an odd number and then getting tails.
Problem 5
A fair coin is tossed three times. Use a tree diagram to find the probability of getting exactly two tails.
Problem 6
A bag contains cards labelled
Exercises
Understanding and Fluency
-
For each experiment, state how many branches come from the first step.
a) tossing a coin
b) rolling a fair six-sided die
c) spinning a spinner with sections, , -
Draw a tree diagram and list the sample space for each experiment.
a) toss a coin twice
b) toss a coin three times
c) chooseor , then toss a coin -
A coin is tossed twice. Find each probability using a tree diagram.
a)
b)
c) -
A coin is tossed three times. Find each probability using a tree diagram.
a)
b)
c) -
A spinner with equal sections labelled
, and is spun, then a fair coin is tossed. Find each probability using a tree diagram.
a)
b)
c) -
A fair die is rolled and then a fair coin is tossed. Find each probability using a tree diagram.
a)
b)
c) -
A fair die is rolled twice. Find each probability using a tree diagram.
a) doubles
b) a total of
c) first rolland second roll -
A bag contains cards labelled
, and . One card is chosen, replaced, and then another card is chosen. Find each probability using a tree diagram.
a)
b) onethen one
c) two matching letters
Reasoning
-
Explain why a tree diagram is useful for experiments with two or more steps.
-
A student draws a tree for tossing a coin twice but lists only
and . Explain the error. -
Explain why
and are different outcomes in a tree diagram for two coin tosses. -
A student says that three coin tosses have
outcomes because there are tosses and results each time. Explain why this is incorrect. -
Explain why the total number of outcomes in a multi-step experiment can often be found by multiplying the number of outcomes at each step.
Problem-solving
-
A game uses a fair coin tossed three times.
Use a tree diagram to find the probability of getting exactly one head.
-
A fair die is rolled and then a spinner with equal sections labelled
, , is spun. Use a tree diagram to find the probability of rolling a number less than
and then landing on . -
A bag contains two colours of counters, red and blue. One counter is chosen, replaced, and then another is chosen.
Use a tree diagram to find the probability of getting one red and one blue in any order.
-
A fair coin is tossed three times.
Use a tree diagram to find the probability of getting at least two heads.
-
A spinner with equal sections labelled red, yellow and green is spun twice.
Use a tree diagram to find the probability of getting the same colour both times.
Potential Misunderstandings
- Thinking a tree diagram is only for two-step experiments and cannot be extended to more steps
- Forgetting to include all branches at each stage of the tree
- Treating outcomes such as
and as the same when order matters - Counting outcomes incorrectly by adding branches instead of following complete paths
- Missing some final outcomes because the tree is unfinished
- Confusing a single path in the tree with the whole event
- Using the number of favourable outcomes as the denominator instead of the total number of complete outcomes
- Forgetting that replacement changes whether the branches stay the same from one step to the next
- Believing that a tree diagram changes the probability, rather than simply organising the outcomes clearly